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GAMENOW / GAMES / Action & multiplayer

Snake Online — Free Browser Snake & Real-Time 1v1

Eat, grow and avoid collisions. Play solo or challenge another snake in real time.

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What is it?

Your snake grows whenever it eats. Plan ahead to avoid walls and bodies, build a solo score or compete with another player.

Play free in your browser without installation. Solo practice needs no account; sign in with your GameNow account for online matches, rankings and friends.

This turns the classic snake game into a duel. Position matters more than points: cutting across your rival's path so they crash hurts far more than apples do. Golden apples and boosts swing a round, and no match lasts over three minutes, so a snake game 2 player online fits a short break, with no download.

GameNow's Snake is a duel: two snakes share one 15 × 20 board and move at the same instant, six cells a second. The edges are solid walls, not wrap-arounds. Both snakes start four cells long in the same column, 13 rows apart and heading straight at each other, so if nobody turns, the heads meet mid-board seven steps (about 1.2 seconds) after Go and both crash.

There is no score race. Food you eat lowers the other snake's 1,000 HP, while a crash costs the crasher 100 HP, cuts it back to four cells and takes it off the board for 1.2 seconds. A plain apple deals only 5 damage, so one crash you force is worth twenty of your apples.

You can practise against an AI at three levels without an account; with a GameNow account you can also play the daily board everyone shares or meet another player online. Matches last three minutes at most, and a Finale changes the food and damage rules once either snake falls to 400 HP.

Gameplay video and screens

Recorded from the live game — real play, not a mockup.
Solo on Normal at 2:54: the red AI snake beside a gold star (a golden apple), two teal apples at the top left, the AI's HP at 900 above the clock and yours at 800 below, with the boost bar and Give up underneath.
Solo on Normal at 2:54: the red AI snake beside a gold star (a golden apple), two teal apples at the top left, the AI's HP at 900 above the clock and yours at 800 below, with the boost bar and Give up underneath.
A second later at 2:53: your HP has dropped from 800 to 700, one crash's worth, while the AI stays at 900; only the red AI snake is on the board.
A second later at 2:53: your HP has dropped from 800 to 700, one crash's worth, while the AI stays at 900; only the red AI snake is on the board.

How to play

  1. Pick a level (Easy, Normal, Hard) to practice against the AI. Signed out, choosing one in the level box at the top starts a new round at once; signed in, pick it under 'Solo' in the lobby and press 'Start practice'. The first time, the rules appear first; press 'Try it' to begin.
  2. Your snake never stops. You can only turn, and you cannot double back.
  3. Apples (10 pts) and golden apples (30 pts) make you longer and drain half their points from the opponent's HP. Once either snake is down to 400 HP or less, or in the last 45 seconds, the Finale starts: five foods and more golden apples, but eating drains only 0.7× as much.
  4. Hitting a wall, your body or the opponent's body costs 100 HP (150 in the Finale) and you vanish briefly. Blocking the opponent's path is the strongest attack.
  5. Practice and 'Today's challenge' start after a 3-2-1 count; online matches start right away. When it ends, press 'Play again' (practice, Enter) or leave (Esc — 'Other games' when signed out, 'Lobby' when signed in) on the result screen.

Modes

Solo — Easy / Normal / Hard
You against the AI snake, no account needed. Only Solo has the pause, Touch settings and Turn aid buttons and the separate Boost button, and its result stars are counted per level.
Today's snake (Today's challenge)
One board a day for everyone: same seed, same Normal AI. Your score is the HP you have left when the AI falls or three minutes of play run out. Give-ups and runs under 20 seconds do not count, and the server replays your inputs before ranking you.
Online 1v1 — Find opponent / invite code
Needs a GameNow account: matchmaking, a challenge to a player in the lobby, or an invite code valid for 10 minutes. Both screens run the same simulation from relayed inputs, and a checksum from the server every second confirms they still match.

Good to know

  • A turn applies on the very next cell (online, a turn that reaches the server less than 70 ms before the next step happens one cell later). You can queue up to two, so press both corners of a U-turn in a row.
  • Boost moves two cells at a time, so you can't turn in between. Use it in open space.
  • The rules show once the first time. Signed in, the 'How to play' button in the lobby shows them again any time.
  • 'Today's challenge' gives everyone the same first three food spots and the same AI; your remaining HP is recorded (not if you give up).

At a glance

Genre
Action & multiplayer
Players
1–2
Price
Free
Available languages
Korean · English · Japanese · Chinese · Spanish
Platform
Web browser (no install)

More on the game site

Further reading

Page updated: · See the update log

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