What is it?
Fivewells is a 3D team battle where two sides of five fight over dried-up wells. Each battlefield has its own goal: capture the flag, hold the points or hold the altar.
Right-click movement and skill points will feel familiar to MOBA players. AI fills empty slots, and one room link brings your friends in.
Fivewells suits players who like free MOBA games but prefer objective fights: no lanes, no neutral monsters, and each map is won by flags, wells or the altar. High ground sits on 4–5 m cliffs reached only by ramps, so positioning matters. Warm up in AI practice on Easy, Normal or Hard, then queue for 5v5 games online.
Fivewells is a five-against-five battle between the Dawn Legion and the Embers, seen from an angled overhead camera. It uses MOBA controls, right-click to move and Q, W, E, R and F for skills, but has no lanes or neutral monsters. Each battlefield is won by its objective: flags in Windsplit Valley, wells in Dry Basin, the altar in Altar of Storms.
Levels run from 1 to 10 within a match. You start with three skill points and gain one per level, 12 in all, while Q, W, E, F and the V lockdown rise to rank 4 and the R ultimate to rank 2: 22 ranks for 12 points. C, a class defensive, needs no points.
Height matters. High ground sits on 4–5 m cliffs climbed only by ramps, melee cannot reach across more than 1.5 m of height, and jumping down costs health.
Gameplay video and screens


How to play
- Training and AI practice work without signing in; real matches need a GameNow account. If you are new, try moving, skills and the flag step by step in the lobby's Training Ground.
- For a real match, pick a class, then a battlefield, then get ready in the lobby. AI bots fill any empty slots.
- Right-click where you want to go. Right-click an enemy to walk up and attack.
- You start with 3 skill points. Learn skills with Ctrl + skill key (or the + button on the action bar), then use them with Q/W/E/F/V. The R ultimate unlocks at level 4.
- Go for the objective with your team. Alt + click pings rally/attack, Alt + right-click pings danger.
Modes
- Training
- Nine skippable steps against dummies that never move, from moving and learning a skill to pinging, climbing a ramp and returning a flag. No account needed.
- AI practice match
- Choose a battlefield, a class and Easy, Normal or Hard. Only enemy bots change: Easy reacts every 0.5 s and uses 45% of skill chances, Hard every 0.15 s and all of them. Your bot teammates play Normal, P pauses, and MMR is untouched.
- Join battle
- The ranked public queue. Bots fill missing seats, with classes picked so each team has at least one tank and one healer.
- Friend room
- A four-character code or link, 2 to 5 per team, AI in empty seats and no MMR change; the room survives the match.
- Windsplit Valley (Capture the Flag)
- 15 minutes; first to three captures. A capture counts only while your own flag is home, and a tie at time goes to the team that captured last.
- Dry Basin (Point Control)
- 20 minutes, five wells; first to 1,600 resources. You respawn at your base or a held well, whichever is nearest to where you fell.
- Altar of Storms (Altar Control)
- 12 minutes. 1 point per second while only your side stands within 9 m of the altar, whatever the headcount; 200 wins.
Good to know
- Windsplit Valley: bring the enemy flag to your flag stand 3 times. Dry Basin: reach 1,600 resources by holding points. Altar of Storms: reach 200 points by holding the altar.
- Attacking from high ground gives more range and damage. You can only climb up by the ramps.
- The lobby's AI practice match lets you fight Easy, Normal or Hard AI like a real match, with no rating at stake.
- Tab scoreboard · Enter chat · Esc cancel aim / release cursor · F2 quality · F3 fullscreen · F4 sound
At a glance
- Genre
- Action & multiplayer
- Players
- 2–10
- Price
- Free
- Available languages
- Korean · English · Japanese · Chinese · Spanish
- Platform
- Web browser (no install)
Further reading
Page updated: · See the update log